Although I sadly lost access to some of the development files for this game, I decided to put out a small update. This, likely final, update fixes the last few small bugs I was able to work on (Some out-of bounds issues and a soft-lock) As well as replacing some placeholder art that should have been replaced years ago. I'd like to thank Wispy Vee for the cute new monster girl entries!
I also rewrote some of the more childish dialogue (Some of which was written when I was a literal kid)
This is sadly as much as I can do right now given the limited access I have to the project data, I hope I can consider this the final release!
I really liked the game at first, but I kept running into the issue that when I would load a save I often found that things had changed in my save, like dead bodies that I hadn't cleared yet disappearing, characters changing position or sometimes minor characters entirely disappearing, ect. It got really annoying after awhile because I accidentally hit the wrong button a lot on games and I also sometimes will go back on a choice I've made, but when things change between the saves it just feels like I'm missing content I would have wanted to see.
It's perfectly understandable that such things ruin your immersion with the game or cause frustration!
The moving bodies is not you missing any content, it's sadly an engine limitation issue... What happens is, if you exit a room, the bodies end up where the creature/person stood when they were alive, rather than where you killed them. Most games made in the engine get around that by simply not having corpses, or removing them when you exit a room, but for my game that would not have sufficed.
To get the effect working where you can walk under/through some walls, I have to also reset room object positions upon loading a save.
Unfortunately nothing I can do about that, but I understand if it's too much to want to keep playing! Thanks for giving the game a try!
Ehehe, I don't think my work is quite at the level I can ask money for it, lacking the confidence and the people skills... I know I can't do it alone and my experiences with hiring help is that unless I nag them (Sometimes even if I do) they don't deliver their part, and I can't rely on help to stick with me to the end...
I am glad you enjoyed this little passion project though! Thank you for your kind words!
Oh that just means you can't advance your relationship with the character you're trying to raise affection with, until you reached a certain event in the story, and unlock their special scenes, you can still proceed with the game but won't raise your standing with them is all.
Ah. I know it would be possible Spoilers but how would I trigger them? You could send them to my email if you want. Also, found a strange item (a key?). What does that do?
Yeah the early game isn't great about money, Later on, treasure chests will give tons, as will human enemies, in hindsight I should have added more ways to make money early on. To be fair you don't really need to buy much, especially early game, most weapons and armor will also drop from chests!
One other question. Is there any place where it has hints to get all the achievements? Also, it says I can't advance the relationship until I "prove' myself with the character.
Question 2: POSIBBLE SPOILER ALERT!!
When I get to the top of the stairs, how I beat that area? Have no clue what to do to survive and beat that part of the game.
If you mean the tower, there's multiple floors, assuming you mean the first one all you have to do is just "Relinquish your hatred" (Basically, don't attack, just guard/heal)
I made it to what I'm assuming ins the top. There are three lights that keep attacking me. I'm guessing my corruption is too high because I keep dying.
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Although I sadly lost access to some of the development files for this game, I decided to put out a small update. This, likely final, update fixes the last few small bugs I was able to work on (Some out-of bounds issues and a soft-lock) As well as replacing some placeholder art that should have been replaced years ago.
I'd like to thank Wispy Vee for the cute new monster girl entries!
I also rewrote some of the more childish dialogue (Some of which was written when I was a literal kid)
This is sadly as much as I can do right now given the limited access I have to the project data, I hope I can consider this the final release!
I really liked the game at first, but I kept running into the issue that when I would load a save I often found that things had changed in my save, like dead bodies that I hadn't cleared yet disappearing, characters changing position or sometimes minor characters entirely disappearing, ect. It got really annoying after awhile because I accidentally hit the wrong button a lot on games and I also sometimes will go back on a choice I've made, but when things change between the saves it just feels like I'm missing content I would have wanted to see.
It's perfectly understandable that such things ruin your immersion with the game or cause frustration!
The moving bodies is not you missing any content, it's sadly an engine limitation issue... What happens is, if you exit a room, the bodies end up where the creature/person stood when they were alive, rather than where you killed them. Most games made in the engine get around that by simply not having corpses, or removing them when you exit a room, but for my game that would not have sufficed.
To get the effect working where you can walk under/through some walls, I have to also reset room object positions upon loading a save.
Unfortunately nothing I can do about that, but I understand if it's too much to want to keep playing! Thanks for giving the game a try!
Absolutely stunning game. I'd pay for a gem like this. Seriously you should consider it in the future
Ehehe, I don't think my work is quite at the level I can ask money for it, lacking the confidence and the people skills... I know I can't do it alone and my experiences with hiring help is that unless I nag them (Sometimes even if I do) they don't deliver their part, and I can't rely on help to stick with me to the end...
I am glad you enjoyed this little passion project though! Thank you for your kind words!
Curious things I have encountered:
1) Purple hair girl in prison. I set her free but was that the 'right' decision?
2) Strange creature behind a tree in the village of Asowar. Beat him & he ran off.
The purple girl was intended to show up again later, in the end that encounter was cut, releasing her has no consequences, just a free item!
The strange creature was one of the many Easter eggs, a reference to a kind person who encouraged me by drawing fan art, just a little something~
Ok. Game keeps saying I can't advance until mutual feelings are shown. How do I do that?
Oh that just means you can't advance your relationship with the character you're trying to raise affection with, until you reached a certain event in the story, and unlock their special scenes, you can still proceed with the game but won't raise your standing with them is all.
Ah. I know it would be possible Spoilers but how would I trigger them? You could send them to my email if you want. Also, found a strange item (a key?). What does that do?
Oh that's another Easter egg, one that I'm somewhat embarrassed about adding now I'm a grown-up. I will say no more!
Like the game. Don't mind the darkness so much BUT how do I even make money on here? Can't afford much since monsters don't drop a lot of it.
Yeah the early game isn't great about money, Later on, treasure chests will give tons, as will human enemies, in hindsight I should have added more ways to make money early on. To be fair you don't really need to buy much, especially early game, most weapons and armor will also drop from chests!
One other question. Is there any place where it has hints to get all the achievements? Also, it says I can't advance the relationship until I "prove' myself with the character.
Question 2: POSIBBLE SPOILER ALERT!!
When I get to the top of the stairs, how I beat that area? Have no clue what to do to survive and beat that part of the game.
If you mean the tower, there's multiple floors, assuming you mean the first one all you have to do is just "Relinquish your hatred" (Basically, don't attack, just guard/heal)
I made it to what I'm assuming ins the top. There are three lights that keep attacking me. I'm guessing my corruption is too high because I keep dying.
Ah yeah, that's 'fight' is harder the higher your corruption is.
You need to body-block the lights, each of which does about 15% of your health in damage to you and lowers your corruption slightly.
You may need to heal up using herbs and such from your inventory between hits
Make sure the wisps don't hit the other person (If they do it does 50% of your health in damage)
The event ends when you hit 0 corruption